
Conquest

High Ground
Conquest
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High Ground
Conquest
Wee & Woo follow the artillery principle of “high ground, long shots” to the letter, dealing Attack * 420% Area of Effect damage.
Damage Up
300% / 330% / 360% / 390% / 420%

Incendiaries
Conquest
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Incendiaries
Conquest
Wee & Woo fire a special incendiary round from the Royal Foundry, dealing Attack * 84% Area of Effect damage. The flaming crater in its wake also deals Attack * 25% damage to nearby enemies every 0.5s for 2s.
Damage Up
60% / 66% / 72% / 78% / 84%
Damage Up
17% / 19% / 21% / 23% / 25%

Frontal Support
Conquest
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Frontal Support
Conquest
Article 30 of the artilleryman’s code provides a role for non-essential personnel at the front when necessary, increasing Attack by 26%.
Attack Up
10% / 14% / 18% / 22% / 26%





